The Domino Effect

Domino is a tile-based table game that enables players to score points by placing dominoes in a line and then knocking them over. Often played by two people, a domino set includes 28 tiles: seven doubles (same number on both ends from double blank to double six) and 21 singles (different numbers on either end or a combination of a number and a blank). There are many different games that can be played with domino. The most basic is a simple race to play all of your dominoes before the other player does. Other games involve placing a certain number of pieces in a row and then scoring points based on the number of matching numbers on the ends of the dominoes that have been placed.

A basic domino set usually comes in a rectangular box with an image of a tiger on the front and instructions for a few games. Some sets are made of wood, and others are plastic. Many sets have a painted, marbled, or textured surface. Others have a glossy, glazed finish. The pips, or spots, that mark a domino are usually painted, but can also be raised or inlaid. Some of the earliest dominoes were made of ivory or bone, and many still have these materials on their faces.

When Hevesh starts planning a domino art installation, she considers the theme of the piece and brainstorms images that could be used in it. Then, she creates a track diagram on paper to help her plan out how she will arrange the dominoes.

Once a design has been approved, Hevesh tests each section of the display on its own before connecting them together. This helps her make sure that each part is working as planned. She aims to build the biggest 3-D sections first, and then fill in the smaller flat arrangements with the rest of the dominoes.

Hevesh believes that the key to her mind-blowing domino designs is in how she spaces them out and nudges them into motion. A domino has inertia, a tendency to remain standing when no outside force is pushing or pulling on it. But a small nudge is enough to tip it over.

Domino effect

Hevesh likens the process of creating a story to the construction of her domino sets. A story needs scenes that advance the plot by moving the hero closer to or farther from the goal of the story. But the scenes should not be too long, as they can lose energy by focusing on details or minutiae. They also must be properly spaced so that the momentum of each scene is maintained as it travels toward the domino effect at the end of the plot.

Domino is a tile-based table game that enables players to score points by placing dominoes in a line and then knocking them over. Often played by two people, a domino set includes 28 tiles: seven doubles (same number on both ends from double blank to double six) and 21 singles (different numbers on either end or a combination of a number and a blank). There are many different games that can be played with domino. The most basic is a simple race to play all of your dominoes before the other player does. Other games involve placing a certain number of pieces in a row and then scoring points based on the number of matching numbers on the ends of the dominoes that have been placed. A basic domino set usually comes in a rectangular box with an image of a tiger on the front and instructions for a few games. Some sets are made of wood, and others are plastic. Many sets have a painted, marbled, or textured surface. Others have a glossy, glazed finish. The pips, or spots, that mark a domino are usually painted, but can also be raised or inlaid. Some of the earliest dominoes were made of ivory or bone, and many still have these materials on their faces. When Hevesh starts planning a domino art installation, she considers the theme of the piece and brainstorms images that could be used in it. Then, she creates a track diagram on paper to help her plan out how she will arrange the dominoes. Once a design has been approved, Hevesh tests each section of the display on its own before connecting them together. This helps her make sure that each part is working as planned. She aims to build the biggest 3-D sections first, and then fill in the smaller flat arrangements with the rest of the dominoes. Hevesh believes that the key to her mind-blowing domino designs is in how she spaces them out and nudges them into motion. A domino has inertia, a tendency to remain standing when no outside force is pushing or pulling on it. But a small nudge is enough to tip it over. Domino effect Hevesh likens the process of creating a story to the construction of her domino sets. A story needs scenes that advance the plot by moving the hero closer to or farther from the goal of the story. But the scenes should not be too long, as they can lose energy by focusing on details or minutiae. They also must be properly spaced so that the momentum of each scene is maintained as it travels toward the domino effect at the end of the plot.